I have always wanted to be able to draw anything that pops up in my head. I’m always getting new ideas for games and characters, but I have never been able to explain how [...]
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So far Goose Ninja has created 22 blog entries.
I want to focus on finishing all postmortems to things that I have done GameDev related, so the next couple of posts I share are going to be. Well. postmortems. This postmortem is going [...]
It pains me how bad I am at updating my website. It’s been so long since I completed the project and I need to write it down before I forget everything. I had just [...]
Overview I have finally taken the time needed to upgrade this website, and now I want to talk a little bit about it. There is no need to go into the finest of [...]
It’s been a while since GBJAM-5 ended, but I still wanted to put together a little postmortem. Just as a little reminder for myself. And maybe someone out there might find this slightly interesting. [...]
I’m starting this post with a little fun fact. I’m horrible at keeping this page up to date. Ok, that’s not a fun fact, that’s just a fact. There has been a lot going [...]
Here. Just take these #UnityTips I can’t find something original each week! Here are my top 5 favorite #UnityTips Tuesday tweets. 5. https://twitter.com/mattiaswargren/status/788450507719409664 4. https://twitter.com/Gamadgames/status/788395151362228225 3. https://twitter.com/Whitepot/status/788424557296283650 2. [...]
Hey. Have some #UnityTips on me. Taken from smart people on Twitter. Here are my top 5 favorite #UnityTips Tuesday tweets. 5. https://twitter.com/caffeinegamer/status/785832684266393600 4. https://twitter.com/mcarriere/status/785864031777222656 3. https://twitter.com/unity3d/status/785887652528521216 2. [...]
Another week has passed and to no one’s surprise. There was another Tuesday. And you guys know what Tuesdays bring. They bring some good old #UnityTips Here are my top 5 favorite #UnityTips Tuesday tweets. [...]
Since I recently started playing around with Unity, I figured that I wouldn’t just want to make 2D games. So I started playing around with Blender so that one day I would be able [...]